Sheet:Marcus Wright

Overview

 * Name: Marcus Wright
 * Concept: Reasonable Hunter
 * Profession: Soldier
 * Virtue: Justice
 * Vice: Wrath
 * Cell: None
 * Compact/Conspiracy: None
 * Experience: 5/5

Main Article
Link to it here

Attributes
Power:      Strength  ●●●     Presence       ●●   Intelligence ●● Finesse:    Dexterity ●●●     Manipulation   ●    Wits         ●●● Resistance: Stamina   ●●      Composure      ●●●  Resolve      ●●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Academics: ●           Athletics: ●●●          Animal Ken: Computer:  ●           Brawl:     ●            Empathy: Crafts:                Drive:     ●            Expression: Investigation: ●       Firearms:  ●●●          Intimidation: ●●● Medicine:              Larceny:                Persuasion: Occult:  ●●●           Stealth:   ●            Socialize: Politics:              Survival:  ●            Streetwise:   ● Science:  ●            Weaponry:  ●            Subterfuge:

Specialties
Occult: Werewolves, Vampires, Mages. Survival: Tracking. Drive: Off-Road Driving

Traits

 * Willpower: ●●●●●
 * Temp.:    □□□□□

Merits

 * Resources (Army pension): ●●●
 * Professional Training: ●●
 * Fast Reflexes: ●●
 * Strong Back: ●

Flaws

 * Flaws Here

Morality

 * 10:---
 * 9: ---
 * 8: ---
 * 7: ---
 * 6: ___Here____
 * 5: ___________
 * 4: ___________
 * 3: ___________
 * 2: ___________
 * 1: ___________

Combat

 * Size: 5
 * Speed: 10
 * Init. Mod: 6
 * Defense: 3
 * Armor: 1/2
 * Health:  ●●●●● ●●
 * Cur. Health: □□□□□ □□

Weapons and Equipment
Kevlar Vest

Combat Knife

Sawed off over-under breach loading 12-gauge shotgun (so badass your face will melt off)

Buckshot shells (green)

Sabot shells (black)

Silver shells (white)

Advancement
5 xp from lower starting Morality

Merits +1 (2xp)

Specialty (3xp)

Char-gen
Attributes: 5/4/3 // Skills: 11/7/4 (+3 Specialties) // Merits 7 (5th dot = 2 dot cost) // Health = Stamina + Size // Willpower = Resolve + Composure // Size = 5 for adult humans // Defense = Lowest of Dex or Wits // Init. Mod = Dex + Composure // Speed = Str + Dex + 5 // Morality = 7