Mathias Roeske

Father:Solomon Roeske Mother:Claudia Roeske Older Brother:Stephen Roeske Older Sisters:Catarina Roeske / Lisetta Roeske Wife: Labelle Roeske Son: Lysandre Roeske

The year was 1662, and the country was Germany. The Roeske family, an extended group of Gentry with a penchant for the Art of Alchemy, recieved their fourth child, this one being the second son of this particular generation.

Being the second born son, Mathias had little to inherit from his semi-wealthy family, choosing instead to focus his education on the study of the sciences, with a special interest in alchemy. Like most men do when delving into the art, Mathias hit a roadblock in his studies that held the man back for several years, putting the 23-year old man into a tough spot in terms of funding his research. A man with no results will soon find himself without financial backers; which leads to Mathias' attempt to fund his own studies through one of the most lucrative of all career paths at the time: Privateering. In 1690, all bets were off in the carribean islands. Spain, England, France and Portugal were at each other's throats; all squabbling over the vast amount of gold leaking out of the new world. Mathias signed on with and english ship, and was soon off to fight pirates, his family's Greatsword strapped across his back after s year-long training course in the Langschwert art of fighting.

It was in his first raid that Mathias met Hektor von Klekmer, riding aboard the pirate vessel [i] The King's Mercy [/i].

Mathias was a young upstart, just getting his sea legs. He was no slouch when it came to swordplay, but he often founf his slow-heavy style outmatched by the much quicker pirate scimitar and cutlass styles. Hektor, having been raiding the carribean islands for several years already, used a rapier. This fight would not go well.

Mathias boarded the victim ship, ducking and weaving his way through the screaming and fighting as he made his way towards the cargo hold. Reaching the hatch, Mathias locked eyes with the young Klekmer, knowing that only one of them would be able to walk away victorious. Mathias had strength, and Hektor was much more nimble. Formulating a quick plan, Mathias charged forward, roaring with all of his might as he had seen many of his comrades doing; suddenly halting just in range of Klekmer's rapier, which was already drawn and at the ready. Putting his plan into action, Mathias ducked to finish his fient. Grabbing his greatsword at the haft, Mathias charged forward as adrenaline surged through his system, sucessfully overpowering the faster man and sending him over the side of the ship.

There was only one problem.

Hektor, in a last act of aggression, lashed out with his free hand; managing to grab the haft of Mathias' weapon. The resulting drop, coupled with Mathias' forward momentum, brought both men ass-over-teakettle into the water below, just as a volley of cannonfire ripped between the two warring ships, setting both vessels ablaze. The resulting concussive force knocked Mathias unconscious, and when he awoke, he was washed up on a beach, the smoke from [i]The King's Mercy[/i] reaching into the sky as the ship limped away for repairs, it's opponent conquered and scuttled.

Just his luck, Hektor also washed up on the same beach, and the next few days were spent cautiously watching each other as they erected seperate shelters and scavenged for food. Some of the Scuttle from Mathias' ship washed up, providing a bit of ease in the survival aspect, but these resources quickly ran out. On the night of the third day, strange noises began looming from the dense forests on the island, which had not bee extensively explored by anyone, as far as either man could tell.

Vampires.

These creatures of the night harrassed the two 'flesh bags' for three days and nights (mostly nights) as the two German men banded together for the sake of sheer survival. The effort of these two men fighting back with everything they had impressed the Kindred, who eventually killed the men. They were drained dry...and turned them.

Date of Death: Friday, June 13th, 1690 Age of Death: 28 years old

Becoming a Kindred... it changed Mathias. Hell, it changes everyone! Faced with pseudo-immortality, Mathias studied under his sire for five years, gaining an introduction to his Clan: Ventrue, his Covenant: Ordo Dracul, and his Bloodline: Gehiem. The line of German blood alchemists, played off of experience Mathias already had, and with eternal life handed to him on a silver platter Mathias had achieved half of the master work. All that was left was to find out how to turn lead into gold, creating the fsbled philosophers stone, which the Gehiem called the Sanguine Stone. Eventually growing tired of the carribean island, Mathias left in 1695, walking along the bottom of the ocean until he reached cuba, no longer needing to breathe. Being german in a spaniard colony is not as welcoming as it might seem, so after recovering for a couple of nights, Mathias headed onward to the spanish colony of Florida, hearing that there were english colonies above the tropical paradise.

Keeping what few spanish gold coins he had aquired to himself, Mathias earned his keep doing various night jobs for the citizens of soon-to-be America, slowly hearing of members of his family falling from old age and disease. He watched his descendants grow old and die, some in war and some from age...until the revolutionary war in the late 1760s. Mathias fought for the freedom of the common man, having long grown tired of the English treatment of their own kith and kin over such oetty human desires as coin and resources. Naturally, he could only fight in the cover of darkness, yet somewhere in the chain of cammand above him...it seemed that someone knew just what he was, giving Mathias specially tailored night missions that ranged from assassinations to intel and recon missions. While Mathias was by no means a major player in the Revolutionary War, he definetely contributed to the cause, falling into torpor for two-hundred years soon afterwards as he attempted to cull his desire to feed on the blood of only the highest breed of humans.

There he slept for two hundred years, rising again in 1979.

Thirty-four years is a long time to acclimate to society; Mathias had to learn this new, vulgar form of english. Computers and this new science were difficult hurtles to leap, but overall the three-hundred fifteen year old Vampire had enough time to adjust to the new culture, eventually making his way back down to the florida area to meet back up with his Blood-Brother Hektor.

Overview

 * Name: Mathias Roeske
 * Virtue: Charity
 * Vice:
 * Concept: Estranged Privateer
 * Clan: Ventrue
 * Bloodline: Gehiem
 * Covenant: Ordo Dracul
 * Experience: 0/5

Main Article
Link to it here

Attributes
Power:      Strength  ●●●      Presence       ●●   Intelligence ●●● Finesse:    Dexterity ●●       Manipulation   ●●   Wits         ●●● Resistance: Stamina   ●●       Composure      ●●   Resolve      ●●●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Academics:    ●●        Athletics: ●            Animal Ken:   ●● Computer:               Brawl:                  Empathy:      ●● Crafts:       ●●●       Drive:                  Expression: Investigation:          Firearms:  ●            Intimidation: ● Medicine:     ●●        Larceny:   ●            Persuasion: Occult:       ●         Stealth:                Socialize: Politics:     ●         Survival:  ●            Streetwise: Science:      ●●        Weaponry:  ●●●          Subterfuge:

Specialties
Academics: History Crafts: Brewing Weaponry: Sword

Disciplines

 * Blut Alchemie : ●
 * Animism:
 * Dominate:
 * Obfuscate: ●
 * Resilience:
 * Coils of Blood: ●

Traits

 * Willpower: ●●●●●
 * Temp.:    □□□□□
 * Blood Potency: ●
 * Vitae: ●●●●●●●

Merits

 * Fighting Style: Langschwert : ●●●
 * Resources: ●●●
 * Language: English ●
 * Haven: ●
 * Size: ●

Flaws

 * Flaws Here

Morality

 * 10:---
 * 9: ---
 * 8: ---
 * 7: ---
 * 6: Here
 * 5: ___________
 * 4: ___________
 * 3: ___________
 * 2: ___________
 * 1: ___________

Combat

 * Size:5
 * Speed: 10
 * Init. Mod: 4
 * Defense: 2
 * Armor: -
 * Health:  ●●●●●●●
 * Cur. Health: □□□□□□□

Advancement
Drop Humanity by one for 5 xp

Spend 2 xp for 1st dot in Haven (Size) This Merit is Shared Spend 3 xp for 1 dot intimidation

Char-gen
Attributes: 5/4/3 // Skills: 11/7/4 (+3 Specialties) // Merits 7 (5th dot = 2 dot cost) // Health = Resolve or Stamina + Size // Willpower = Resolve + Composure // Size = 5 for adult humans // Defense = Lowest of Dex or Wits // Init. Mod = Dex + Composure // Speed = Str + Dex + 5 // Morality = 7