Sheet:Diego Agma

Overview

 * Name: Diego Agma
 * Virtue: Justice
 * Vice: Greed
 * Concept: Infernal Lawyer
 * Clan: Ventrue
 * Bloodline: Nahualli
 * Covenant: None
 * Experience: 2/14

Main Article
Diego Agma

Attributes
Power:      Strength  ●●●○○       Presence       ●●●○○    Intelligence ●●○○○ Finesse:    Dexterity ●●○○○       Manipulation   ●●●●○    Wits         ●●○○○ Resistance: Stamina   ●●○○○       Composure      ●●○○○    Resolve      ●●○○○

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Academics:    ○○○○○         Athletics: ○○○○○            Animal Ken:   ○○○○○ Computer:     ○○○○○         Brawl:     ○○○○○            Empathy:      ○○○○○ Crafts:       ○○○○○         Drive:     ○○○○○            Expression:   ○○○○○ Investigation: ●●●○○        Firearms:  ○○○○○            Intimidation: ●●●●○ Medicine:     ○○○○○         Larceny:   ○○○○○            Persuasion:   ●●●●○ Occult:       ●●○○○         Stealth:   ●●○○○            Socialize:    ○○○○○ Politics:     ●●○○○         Survival:  ○○○○○            Streetwise:   ○○○○○ Science:      ○○○○○         Weaponry:  ●●○○○            Subterfuge:   ●●●○○

Specialties
Subterfuge Persuasion Weaponry Investigation
 * Detecting Lies
 * Fast Talk
 * Swords
 * Body Language

Disciplines

 * Tezcatl: ●●
 * Dominate: ●

Traits

 * Willpower: ●●●●
 * Temp.:    □□□□
 * Blood Potency: ●●
 * Vitae: ●●●●●●●●●●

Merits

 * Resources: ●●●
 * Bad Breeding: ●●
 * Retainer: ●●

Flaws

 * Flaws Here

Humanity

 * 10:---
 * 9: ---
 * 8: ---
 * 7: ---
 * 6: ___________
 * 5: Current Level
 * 4: ___________
 * 3: ___________
 * 2: ___________
 * 1: ___________

Combat

 * Size: 5
 * Speed: 10
 * Init. Mod: +4
 * Defense: 2
 * Armor: 0
 * Health: (7) ●●●●●●●
 * Cur. Health: □□□□□□□

Advancement
Dropping Humanity by 2 for 10 xp Buying Resource 3 and Retainer 1 for 8 xp

Char-gen
Attributes: 5/4/3 // Skills: 11/7/4 (+3 Specialties) // Merits 7 (5th dot = 2 dot cost) // Health = Resolve or Stamina + Size // Willpower = Resolve + Composure // Size = 5 for adult humans // Defense = Lowest of Dex or Wits // Init. Mod = Dex + Composure // Speed = Str + Dex + 5 // Morality = 7