Sheet:Enid Suzanna Quent

Overview

 * Name: Enid Suzanna Quent/"She-Who-Screams-In-Darkness"/Unun-Askska-Ina-Ki'unag
 * Virtue: Fortitude
 * Vice: Wrath
 * Concept: Civilization-Hating Feral Wolf
 * Auspice: Rahu
 * Tribe: Thihirtha Numea (Ghost Wolves)
 * Lodge: Lodgeless
 * Aspect: N/A
 * Experience: 0/71

Main Article
Enid_Suzanna_Quent

Attributes
HISHU: Power:      Strength  ●●●     Presence       ●●    Intelligence ● Finesse:    Dexterity ●●      Manipulation   ●●●   Wits         ●● Resistance: Stamina   ●●●     Composure      ●●    Resolve      ●●●●

DALU: Power:      Strength  ●●●*    Presence       ●●   Intelligence ● Finesse:    Dexterity ●●      Manipulation   ●●-  Wits         ●● Resistance: Stamina   ●●●*    Composure      ●●   Resolve      ●●●●

GAURU: Power:      Strength  ●●●***   Presence       ●●    Intelligence ● Finesse:    Dexterity ●●*      Manipulation   ●●●   Wits         ●● Resistance: Stamina   ●●●**    Composure      ●●    Resolve      ●●●●

URSHUL: Power:      Strength  ●●●**     Presence       ●●   Intelligence ● Finesse:    Dexterity ●●**      Manipulation   ---  Wits         ●● Resistance: Stamina   ●●●**     Composure      ●●   Resolve      ●●●●

URHAN: Power:      Strength  ●●●    Presence       ●●   Intelligence ● Finesse:    Dexterity ●●**   Manipulation   ●●●  Wits         ●● Resistance: Stamina   ●●●*   Composure      ●●   Resolve      ●●●●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Academics:              Athletics: ●●           Animal Ken:   ●● Computer:               Brawl:     ●●●          Empathy:      ● Crafts:       ●         Drive:                  Expression:   ● Investigation: ●        Firearms:               Intimidation: ●● Medicine:     ●         Larceny:   ●            Persuasion: Occult:       ●●        Stealth:   ●●           Socialize: Politics:               Survival:  ●●           Streetwise:   ● Science:                Weaponry:  ●            Subterfuge:   ●●

Specialties
1. Brawl (Tooth and Claw)

2. Stealth (Stalking, Hiding)

3. Intimidation (Shows of Dominance, Inducing Terror)

4. Survival (Tracking)

Gifts

 * Warning Growl: ●
 * Wolf-Blood's Lure: ●

Renown

 * Purity: ●●
 * Wisdom:
 * Cunning:
 * Glory:
 * Honour:

Rituals
Rituals: ●

Rites

 * Rite of Dedication: ●

Traits

 * Willpower: ●●●●●●
 * Temp.:    □□□□□□
 * Primal Urge: ●●●
 * Essence: ●●●●●-●●●●●-●● (-2 to Social rolls)

Merits

 * Anonymity: ●●●●
 * Brawling Dodge: ●
 * Demolisher: ●●
 * Direction Sense: ●
 * Fleet of Foot: ●●
 * Fresh Start: ●
 * Iron Stamina: ●●
 * Old Blood: ●
 * Strong Back: ●

Flaws

 * Intolerance: Humans

Harmony

 * 10:---
 * 9: ---
 * 8: ---
 * 7: ---
 * 6: ---
 * 5: Here
 * 4: ___________
 * 3: ___________
 * 2: ___________
 * 1: ___________

Combat

 * Size: 5
 * Dalu: 6
 * Gauru: 7
 * Urshul: 6
 * Urhan: 4


 * Speed: 12 (+2 from Fleet of Foot)
 * Dalu: 13
 * Gauru: 16
 * Urshul: 19
 * Urhan: 17


 * Init. Mod: 4
 * Dalu: 4
 * Gauru: 5
 * Urshul: 6
 * Urhan: 6


 * Defense: 2
 * Dalu: 2
 * Gauru: 2
 * Urshul: 2
 * Urhan: 2


 * Armor: 0/0
 * Dalu: 0/0
 * Gauru: 1/1
 * Urshul: 0/0
 * Urhan: 0/0


 * Health: ●●●●●-●●●● / Cur. Health:  □□□□□-□□□□
 * Dalu Health: ●●●●●-●●●●●-● / Dalu Cur. Health:  □□□□□-□□□□□-□
 * Gauru Health: ●●●●●-●●●●●-●●● / Gauru Cur. Health:  □□□□□-□□□□-□□□
 * Urshul Health: ●●●●●-●●●●●-●● / Urshul Cur. Health: □□□□□-□□□□-□□
 * Urhan Health: ●●●●●-●●●● / Cur. Urhan Health: □□□□□-□□□□

Advancement
03/06/2012: 10 XP spent, all on the Merits Fresh Start, Iron Stamina and Strong Back; 0 XP left

11/06/2012: 10 XP spent; spent 3 XP on 1 dot of Expression, 2 XP on the 1-dot Merit Direction Sense, 2 XP for 1 dot on the Werewolf Merit called Demolisher, and 3 XP on 1 dot of Crafts; 0 XP left

02/07/2012: 16 XP spent; spent 6 XP on a 2nd dot of Subterfuge and 10 XP on a second dot of Presence; 2 XP left

08/24/2012: 6 XP spent; 4 on the final dot of Demolisher, 2 on the first dot of Fleet of Foot; 6 XP left

29/11/2012: 24 XP spent on dot 3 of Primal Urge; 2 XP left

11/12/2012: 2 XP spent on first dot of Old Blood Merit; 0 XP left

15/05/2013: 10 XP spent on Brawling Dodge, 2nd dot of Fleet of Foot and a Stealth, Brawl and Intimidation specialty; 0 XP left

08/11/2013: Received 3 XP from a thread grading. XP will be counted as part of 40% to give to my new character.

Char-gen
Attributes: 5/4/3 // Skills: 11/7/4 (+3 Specialties) // Merits 7 (5th dot = 2 dot cost) // Health = Resolve or Stamina + Size // Willpower = Resolve + Composure // Size = 5 for adult humans // Defense = Lowest of Dex or Wits // Init. Mod = Dex + Composure // Speed = Str + Dex + 5 // Morality = 7 // Duration of Gauru form (turns) = Stamina + Primal Urge