Sheet:Peter Lot

Overview

 * Name: Peter Lot
 * Concept: Hopelessly Lost Normal
 * Profession: Professional
 * Virtue: Kindness
 * Vice: Sloth
 * Cell: N/A
 * Compact/Conspiracy: N/A
 * Experience: 0/0

Main Article
Peter Lot

Attributes
Power:      Strength  ●●        Presence       ●      Intelligence ●●● Finesse:    Dexterity ●●●       Manipulation   ●●●    Wits         ●●● Resistance: Stamina   ●●        Composure      ●●     Resolve      ●●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Academics:    ●●          Athletics: ●             Animal Ken: Computer:     ●●●         Brawl:     ●             Empathy: Crafts:                   Drive:     ●●            Expression: Investigation: ●●         Firearms:  ●             Intimidation: Medicine:     ●           Larceny:                 Persuasion:   ●● Occult:       ●           Stealth:   ●●            Socialize:    ● Politics:     ●●          Survival:                Streetwise: Science:                  Weaponry:                Subterfuge:   ●

Specialties

 * Academics: Office Archives
 * Politics: Office
 * Persuasion: Kind Face
 * Stealth: Face in the Crowd

Traits

 * Willpower: ●●●●
 * Temp.:    □

Merits

 * Resources: ●
 * Mentor: Jerry's videos: ●●
 * Professional Training: Networking: ●
 * Contacts: Mergers & Acquisitions: ●
 * Good Time Management: ●●
 * Trained Memory: ●

Flaws

 * N/A

Morality

 * 10:---
 * 9: ---
 * 8: ---
 * 7: ---
 * 6: ___________
 * 5: ___________
 * 4: ___________
 * 3: ___________
 * 2: ___________
 * 1: ___________

Combat

 * Size: 5
 * Speed: 10
 * Init. Mod: 5
 * Defense: 3
 * Armor: N/A
 * Health:  ●●●●●●●
 * Cur. Health: □

Tactics
N/A

Weapons and Equipment
.38 Special 2/ 5/10/20/ 6/1/1

Char-gen
Attributes: 5/4/3 // Skills: 11/7/4 (+3 Specialties) // Merits 7 (5th dot = 2 dot cost) // Health = Stamina + Size // Willpower = Resolve + Composure // Size = 5 for adult humans // Defense = Lowest of Dex or Wits // Init. Mod = Dex + Composure // Speed = Str + Dex + 5 // Morality = 7