Sheet:Nitya Kendrick

Overview

 * Name: Nitya
 * Asset: Brave
 * Fault: Violent
 * Concept: Orphan goat-boy
 * Auspice: Hisagrikdu (Shadow-Born)
 * Species: Mendean
 * Experience: 0/0

Main Article
Link to it here

Attributes
Power:      Strength  ●●     Presence       ●      Intelligence ●● Finesse:    Dexterity ●●     Manipulation   ●●●    Wits         ●● Resistance: Stamina   ●●●    Composure      ●●     Resolve      ●●●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Academics:              Athletics: ●●●          Animal Ken:   ● Computer:               Brawl:     ●●           Empathy:      ● Crafts:       ●         Drive:                  Expression: Investigation: ●        Firearms:               Intimidation: ● Medicine:               Larceny:   ●            Persuasion:   ● Occult:       ●         Stealth:   ●●●          Socialize: Politics:               Survival:  ●            Streetwise: Science:                Weaponry:               Subterfuge:   ●

Specialties

 * Animal Ken (Goats)
 * Athletics (Running)

Aspects

 * Alarming Alacrity: ●●●
 * Near-Man Form: ●●● (+1 to Stamina and Dexterity, +1 to Size and Perception, -1 to Manipulation, causes Lunacy but human does not subtract Primal Urge score from resistance roll)
 * Parallel Gift - Death Sight: ●

Rituals
Rituals Trait: ●

Rites

 * Rite of Pants

Traits

 * Willpower: ●●●●●
 * Temp.:    □□□□□
 * Primal Urge: ●
 * Essence: ●●●●●-●●●●●
 * Temp.:    □□□□□-□□□□□

Merits

 * Ambidextrous: ●●●
 * Language: ● (English/Urdu)
 * Iron Stomach: ●●
 * Strong Back: ●

Flaws

 * Hypnotized By the Blood Thief: As well as being susceptible to abilities such as Dominate, Nitya responds to Animalism much like a normal goat would.

Harmony

 * 10:---
 * 9: ---
 * 8: ---
 * 7: ---
 * 6: ___________
 * 5: ___________
 * 4: ___________
 * 3: ___________
 * 2: ___________
 * 1: ___________

Combat

 * Size: 4
 * Speed: 11
 * Init. Mod: 4
 * Defense: 2
 * Armor: 0/0
 * Health:  ●●●●●-●●●
 * Cur. Health: □□□□□-□□□

Char-gen
Attributes: 5/4/3 // Skills: 11/7/4 (+3 Specialties) // Merits 7 (5th dot = 2 dot cost) // Health = Resolve or Stamina + Size // Willpower = Resolve + Composure // Size = 5 for adult humans // Defense = Lowest of Dex or Wits // Init. Mod = Dex + Composure // Speed = Str + Dex + 5 // Morality = 7 // Duration of Gauru form (turns) = Stamina + Primal Urge