Sheet:MatthewWilliams

Overview

 * Name:Matthew Williams
 * Concept:Surgeon supporting the Vigil
 * Profession:Doctor
 * Virtue:Hope
 * Vice:Wrath
 * Cell:
 * Compact/Conspiracy:Silver Cross
 * Experience: 0/0

Main Article
Bio

Attributes
Power:      Strength  ●       Presence       ●●    Intelligence ●● Finesse:    Dexterity ●●      Manipulation   ●●    Wits         ●●● Resistance: Stamina   ●●●     Composure      ●●●   Resolve      ●●●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Academics:    ●●         Athletics:              Animal Ken: Computer:                Brawl:                  Empathy:      ● Crafts:                  Drive:     ●            Expression:   ● Investigation:           Firearms:  ●            Intimidation: Medicine:     ●●●        Larceny:                Persuasion:   ●● Occult:       ●●●        Stealth:   ●            Socialize:    ● Politics:                Survival:  ●            Streetwise:   ●● Science:      ●●●        Weaponry:               Subterfuge:

Specialties
Medicine(Surgery), Drive(Motorcycles), Occult(Cultural Beliefs), Firearms(Shotguns)

Traits

 * Willpower: ●●●●●●
 * Temp.:    □□□□□□

Merits

 * Professional Training: ●● Resources:●●● Status(Silver Cross):●● Contacts(Sergeons from Training) Contacts(EMTs from Training)

Flaws

 * Flaws Here

Morality

 * 10:---
 * 9: ---
 * 8: ---
 * 7: Here
 * 6: ___________
 * 5: ___________
 * 4: ___________
 * 3: ___________
 * 2: ___________
 * 1: ___________

Combat

 * Size:5
 * Speed:8
 * Init. Mod:5
 * Defense:2
 * Armor:
 * Health:  ●●●●●●●●
 * Cur. Health: □□□□□□□□

Weapons and Equipment
Saiga Shotgun: Damage:4 (9 again) Ranges:20/40/80 Capacity:8+1 Str:3 Size:3 Cost:•• Total Attack Dice:Dex(2)+Firearms(1)+Damage(4)-Lesser Str(1)=Total(6)+/-Mods

Char-gen
Attributes: 5/4/3 // Skills: 11/7/4 (+3 Specialties) // Merits 7 (5th dot = 2 dot cost) // Health = Stamina + Size // Willpower = Resolve + Composure // Size = 5 for adult humans // Defense = Lowest of Dex or Wits // Init. Mod = Dex + Composure // Speed = Str + Dex + 5 // Morality = 7