Nobleboivin (Noble)

My character is from upstate NY. Noble is his werewolf name so his father wont recognise him. He has a native american and french american ancestory. Decent childhood. He, his brother and sister were raised by their great grandfather, a native american shaman. He never knew his parents. His mother died in childbirth and his father disapeared after trying to kill him and his siblings. One brother, two sisters, aunts, uncles. He looks up to his family and friends. Luckilly he didn't loose any family members during The Blizzard. Before his first change he was a marine sniper and training to be an FBI agent. He has a wealthy girlfriend who is a famous medical examiner and author. His father wants him dead for reasons unknown to him. The only clue he has is some ramblings in his father's diary. Including his bizarre girlfriend, and strange events. His goal in life is to protect his territory, friends and family. He also desires to find his father and learn why his father wants him dead. He also wants to learn the history behind a strange runic necklace his mother had when she died.


 * Name: Noble
 * Virtue: Justice
 * Vice: Wrath
 * Concept:Shamanic Warrior
 * Auspice: Rahu
 * Tribe: Blood Talons
 * Lodge:
 * Aspect:
 * Experience: 0/0

Main Article
Nobleboivin

Attributes
Physical:      Strength     ●●     Dexterity     ●    Stanima    ●● Social:        Presence     ●●     Manipulation  ●    Composure  ●● Mental:        Intelligence ●     Wits           ●    Resolve    ●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Academics:    ●         Athletics: ●            Animal Ken:   ● Computer:     ●         Brawl:     ●            Empathy:      ● Crafts:       ●         Drive:                  Expression:   ● Investigation: ●        Firearms:               Intimidation: ● Medicine:     ●         Larceny:                Persuasion:   ● Occult:       ●         Stealth:                Socialize:    ● Politics:              Survival:   ●            Streetwise: Science:      ●         Weaponry:  ●            Subterfuge:   ●

Specialties
Braw, Survival, Intimidation and Crafts

Gifts
Elemental Gifts (Wind) Dominance Fullmoon Strength Battle Inspiration Rage

Rituals

 * Rituals Trait:

Traits

 * Willpower: ●●●●●
 * Temp.:    □
 * Primal Urge: ●
 * Essence: ●

Merits

 * Merit 1: Wolf-Blooded

Flaws

 * Silver Allergy (See Rage page 105)

Harmony
7

Combat

 * Size:5
 * Speed:●●●●●
 * Init. Mod:●●●●●
 * Defense:●●
 * Armor:
 * Health:  ●●●●●●●
 * Cur. Health: □

Char-gen
Attributes: 5/4/3 // Skills: 11/7/4 (+3 Specialties) // Merits 7 (5th dot = 2 dot cost) // Health = Resolve or Stamina + Size // Willpower = Resolve + Composure // Size = 5 for adult humans // Defense = Lowest of Dex or Wits // Init. Mod = Dex + Composure // Speed = Str + Dex + 5 // Morality = 7 // Duration of Gauru form (turns) = Stamina + Primal Urge