NPC Thief

Overview

 * Name: NPC Thief
 * Virtue: Hope
 * Vice: Lust (for money)
 * Concept: A petty thief hoping to make it big
 * Experience: 0/0

Main Article
Link to it here

Attributes
Power:      Strength  ●●●       Presence       ●●    Intelligence ●● Finesse:    Dexterity ●●●       Manipulation   ●●●   Wits         ●●● Resistance: Stamina   ●●        Composure      ●●    Resolve      ●●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Academics:              Athletics: ●●            Animal Ken: Computer:               Brawl:     ●●            Empathy: ●● Crafts:                 Drive:                   Expression: Investigation:          Firearms:                Intimidation: ● Medicine:     ●         Larceny:                 Persuasion: ● Occult:       ●         Stealth:   ●●            Socialize: Politics:               Survival:  ●             Streetwise: ●● Science:                Weaponry:  ●●●           Subterfuge: ●●

Traits

 * Willpower: ●●●●
 * Temp.:    □

Merits

 * Merit 1: None

Flaws

 * Flaws Here

Obligation

 * 10:---
 * 9: ---
 * 8: ---
 * 7: ---
 * 6: ---
 * 5: He’s around here
 * 4: ___________
 * 3: ___________
 * 2: ___________
 * 1: ___________

Combat

 * Size: 5
 * Speed: 11
 * Init. Mod: 5
 * Defense: 3
 * Armor:
 * Health:  ●●●●●●●
 * Cur. Health: □

Weapons and Equipment
Sharp Knife: 2(L) damage, size 1

Char-gen
Attributes: 5/4/3 // Skills: 11/7/4 (+3 Specialties) // Merits 7 (5th dot = 2 dot cost) // Health = Resolve or Stamina + Size // Willpower = Resolve + Composure // Size = 5 for adult humans // Defense = Lowest of Dex or Wits // Init. Mod = Dex + Composure // Speed = Str + Dex + 5 // Morality = 7