Lab Guardian Alligator

Background: Well, we seem to have discovered the guardians of this place. More effective and faster than a lab assistant before going orphan, now they are only slightly more powerful, and nowhere near as smart. Hopefully.

Wonder Writeup: Wonder writeups and Wiki formatting don't play well together, but a copy of what this zombie looks like as a Wonder is available upon request. Just PM Alexander Romanov on the forums.

Overview

 * Name: Alligator Assailant
 * Virtue: Loyalty!
 * Vice: Disloyalty!
 * Concept: Orphaned Lab Guard
 * Foundation: Steel
 * Catalyst: Semi-Conductors
 * Aesthetic: A Robot Alligator
 * Experience: 0/0

Main Article
Link to it here

Attributes
Power:      Strength  ●●●●●   Presence       ●    Intelligence ● Finesse:    Dexterity ●       Manipulation   ●    Wits         ● Resistance: Stamina   ●       Composure      ●    Resolve      ●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Academics:    ●         Athletics: ●●●            Animal Ken:   ● Computer:     ●         Brawl:     ●●●●●          Empathy:      ● Crafts:       ●         Drive:     ●●●            Expression:   ● Investigation: ●        Firearms:  ●●●            Intimidation: ● Medicine:     ●         Larceny:   ●●●            Persuasion:   ● Occult:       ●         Stealth:   ●●●            Socialize:    ● Politics:     ●         Survival:  ●●●            Streetwise:   ● Science:      ●         Weaponry:  ●●●            Subterfuge:   ●

Axioms

 * Axiom 1: ●

Traits

 * Willpower: 0
 * Temp.:    0
 * Inspiration: 0
 * Mania: 0

Merits

 * Mane: ●
 * Calculus Vampire: ●●

Flaws

 * Flaws Here

Obligation

 * 10:---
 * 9: ---
 * 8: ---
 * 7: ---
 * 6: ___________
 * 5: ___________
 * 4: ___________
 * 3: ___________
 * 2: ___________
 * 1: Oh god its an alligator get in the car!

Combat

 * Size: 5
 * Speed: 12
 * Init. Mod: 2
 * Defense: 2
 * Armor:
 * Health:  ●●●●●●
 * Cur. Health: □

Weapons and Equipment
Gator Kinesis Epikrato ●● Size 2 Range: 20' Variables: Reload Time 30 seconds, Autonomous Reload (+2), Integral (+1) Core Modifier: +3

At this level of power, the genius can engage in direct and overt control over the physical world, bending space and gravity to her will. In other words, she can perform telekinetic effects. The amount a genius can move and the speed she can manage depends on the object's Size and her Inspiration + Epikrato, modified by the wonder's Core Modifier.

In this case, the creator had Inspiration 2 and Epikrato 2, leading to the device being able to move a size 7-12 item one yard per turn, a size 4-6 item two yards per turn, four yards for a size 2-3, eight for a size one object, or a size zero thing sixteen yards in three seconds.

An Orphan can utilize any of its integral wonders without a mania cost; as such the Gator can actually function in some capacity without needing the army of zombies to plug it in to charge.

Char-gen
Attributes: 5/4/3 // Skills: 11/7/4 (+3 Specialties) // Merits 7 (5th dot = 2 dot cost) // Health = Resolve or Stamina + Size // Willpower = Resolve + Composure // Size = 5 for adult humans // Defense = Lowest of Dex or Wits // Init. Mod = Dex + Composure // Speed = Str + Dex + 5 // Morality = 7