Sheet:Imetri DeMorte

Overview

 * Name: Imetri DeMorte
 * Virtue: Fortitude
 * Vice: Gluttony
 * Concept: Cutthroat Mobster
 * Clan: Mekhet
 * Bloodline: None
 * Covenant: None
 * Experience: 3/19

Main Article
Imetri DeMorte

Attributes
Power:      Strength  ●●○○○   Presence       ●●○○○   Intelligence ●●○○○ Finesse:    Dexterity ●●○○○   Manipulation   ●●○○○   Wits         ●●●●○ Resistance: Stamina   ●●○○○   Composure      ●●●○○   Resolve      ●●●○○

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Academics:    ●●○○○      Athletics: ○○○○○        Animal Ken:   ○○○○○ Computer:     ○○○○○      Brawl:     ●●○○○        Empathy:      ●●○○○ Crafts:       ○○○○○      Drive:     ○○○○○        Expression:   ○○○○○ Investigation: ●●●○○     Firearms:  ●●○○○        Intimidation: ○○○○○ Medicine:     ○○○○○      Larceny:   ○○○○○        Persuasion:   ●●○○○ Occult:       ●●●●○      Stealth:   ●○○○○        Socialize:    ●○○○○ Politics:     ●●○○○      Survival:  ●○○○○        Streetwise:   ○○○○○ Science:      ○○○○○      Weaponry:  ○○○○○        Subterfuge:   ●●○○○

Specialties
Empathy Occult Firearms
 * Sense Deception
 * Supernatural Recognition
 * Pistols/Revolvers

Disciplines

 * Auspex: ●●
 * Obfuscate: ●
 * Celerity: ●

Traits

 * Willpower: ●●●●●●
 * Temp.:    □□□□□□
 * Blood Potency: ●●
 * Vitae: ●●●●●●●●●●●

Merits

 * Combat Marksmanship (Arm p210): ●●
 * Technophile (Vampires) (Arn p208): ●●
 * Resources: ●●
 * Haven: ●
 * Occultation: ●
 * Contacts (Underworld): ●

Flaws

 * None

Humanity

 * 10:---
 * 9: ---
 * 8: ---
 * 7: ---
 * 6: ___________
 * 5: Current Level
 * 4: ___________
 * 3: ___________
 * 2: ___________
 * 1: ___________

Combat

 * Size: 5
 * Speed: 9
 * Init. Mod: +5
 * Defense: 2
 * Armor: 0/0
 * Health: (8) ●●●●●●●●
 * Cur. Health: □□□□□□□□

Weapons and Equipment

 * American Derringer COP (.357 Magnum): Armory pg. 67 (●●)

Char-gen
Attributes: 5/4/3 // Skills: 11/7/4 (+3 Specialties) // Merits 7 (5th dot = 2 dot cost) // Health = Resolve or Stamina + Size // Willpower = Resolve + Composure // Size = 5 for adult humans // Defense = Lowest of Dex or Wits // Init. Mod = Dex + Composure // Speed = Str + Dex + 5 // Morality = 7