Sheet:Ted Galange

Overview

 * Name: Ted Galange
 * Concept: Wayward Son
 * Profession: Labourer
 * Virtue: Hope
 * Vice: Pride
 * Cell: None
 * Compact/Conspiracy: None
 * Experience: 0/0

Main Article
Ted Galange

Attributes
Power:      Strength  ● ●       Presence       ● ●     Intelligence ● ● ● Finesse:    Dexterity ● ● ●     Manipulation   ●       Wits         ● ● ● Resistance: Stamina   ● ●       Composure      ● ● ●   Resolve      ● ●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Academics:    ●         Athletics: ●●            Animal Ken:   ●●● Computer:     ●         Brawl:                   Empathy:      ● Crafts:       ●●        Drive:                   Expression: Investigation: ●●       Firearms:  ●●●           Intimidation: Medicine:     ●         Larceny:                 Persuasion: Occult:       ●●        Stealth:   ●             Socialize: Politics:               Survival:                Streetwise: Science:      ●●        Weaponry:  ●             Subterfuge:

Specialties
Firearms: Rifles Animal Ken: Dogs Crafts: Improvised Weaponry Athletics: Running away

Traits

 * Willpower: ●●●●●
 * Temp.:    □□□□□

Merits

 * Resources: ●●
 * Professional Training: ●
 * Favored Weapon (Father's Hunting Rifle): ●●
 * Meditative Mind: ●
 * Mentor (Father's Guidebook): ●

Flaws

 * Behavior Blind (Ted has difficulty reading and understanding other people)

Morality

 * 10:---
 * 9: ---
 * 8: ---
 * 7: Starting Point
 * 6: ___________
 * 5: ___________
 * 4: ___________
 * 3: ___________
 * 2: ___________
 * 1: ___________

Combat

 * Size: 5
 * Speed: 10
 * Init. Mod: 6
 * Defense: 3
 * Armor: 0
 * Health:  ●●●●●●●
 * Cur. Health: □□□□□□□

Weapons and Equipment

 * Father's Hunting Rifle
 * Handgun
 * Shotgun
 * Fireaxe
 * Knife
 * Father's Guidebook
 * Extra clothing and similar items for travel

Char-gen
Attributes: 5/4/3 // Skills: 11/7/4 (+3 Specialties) // Merits 7 (5th dot = 2 dot cost) // Health = Stamina + Size // Willpower = Resolve + Composure // Size = 5 for adult humans // Defense = Lowest of Dex or Wits // Init. Mod = Dex + Composure // Speed = Str + Dex + 5 // Morality = 7