Cell 15

Cell 15 was formed only recently, in the wake of the "proper authorities" in the US government finding out that six of their agents had all encountered paranormal events. Taken to a secured site and debriefed (it's never interrogation when it's your own people), Task Force: VALKYRIE decided that their talents were too valuable to waste and organized them into Cell 15. Roughly five months after they were formed, reports started to filter in that Atlanta was becoming a powder keg. Desperate to keep another city from becoming a free-for-all like Philadelphia, the MIBs ordered 15 to proceed to Atlanta with all due haste to scout the city, and secure what information they could. The inclusion of the captured ENE (Extra-Normal Entity) is for it to act as part adviser, part prisoner. TFV hasn't dealt with many like the prisoner before, and it didn't want to take the chance that it's abilities would affect a secured holding area or blacksite. The orders were about to be sent when new information came in. The CDC was missing a sample. The order was given to find and secure the sample, and neutralize whoever has stolen it by any reasonable means.

As for the members of Cell 15 themselves, they've got their work cut out for them. TFV expects a 60% fatality rate, particularly among the SWATs of the group. Of course, 15 either doesn't know, or doesn't want to think about it. They have their orders from command: secure the virus, and eliminate the threat.

Col. Ababon "Hurricane" "Big Boss" Cannady
*Concept: Quiet Commander
 * Profession: Soldier
 * Virtue: Fortitude
 * Vice: Wrath
 * Cell: Cell 15
 * Compact/Conspiracy: Task Force: VALKYRIE

Background
Ababon Cannady was always a pretty quiet guy. He didn't need to be outspoken, his actions did that for him. His grades were good enough to get him into a good state school, and from there he found the Air Force ROTC. His parents had some objections, but once he signed his name there was little they could do but pray and hope.

That was back in the 70s, and since then Cannady's done what he could. His weren't good enough to become a pilot, so he opted for the Security Forces instead. He consistently took the tasks assigned to him and simply did them, doling out responsibility to the subordinates he could trust. By the time of 9/11 and the War on Terror, he'd risen through the ranks to become a lieutenant colonel, and was assigned to Iraq, based in Ali Air Force Base in the 407th Expeditionary Security Forces Squadron. Being stationed in a heavily Sunni-populated area, there were enough troubles for Cannady to be focused on. Carbombs and shootings were frequent, and often the locals were less than helpful in revealing any possible terrorists in their midst. Even with the troop surge in '07, Sunni militia and foreign fighters still made life difficult for the wing. That's why, in '08, Cannady was part of a heavily armed convoy to Basrah to escort a vital group of civilian contractors to the base to take estimates on cost for the eventual draw-down and withdrawing of American forces. The appropriate men were paid off, the convoy loaded up, and the trip commenced. The convoy kept with Highway 8 the entire route, but when they passed through a small, unnamed village, contact was lost.

By the time the Army had managed to assemble a search, a day had passed. What was expected was a typical insurgent surprise attack that had somehow gotten lucky. Only they found the remains of the insurgents just outside the village rotting in the sand. Massive craters marked the area, but the convoy wasn't found. Disturbed, the Army moved further up the road.

Cannady was ordered never to reveal what happened, suffice to say they found him, and him alone, standing atop a boulder, getting sunburned and staring at the half-sunken wreckage of his convoy. Parts of his men were everywhere, and his back was torn up into an almost circular pattern.

The military being what it was, the report was buried for some time until a routine TFV sweep of the files found Cannady. By that point, he was in the Reserve, piecing together his life as best he could, and now utterly withdrawn from most of society. Giving him his new orders, Cannady is now utterly devoted to the Task Force, in that hopefully hunting down the paranormal will give him some measure of closure for what happened.

Attributes
Power:      Strength  ●●      Presence       ●    Intelligence ●● Finesse:    Dexterity ●●●     Manipulation   ●●   Wits         ●●● Resistance: Stamina   ●●      Composure      ●●●  Resolve      ●●●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Crafts:       ●         Athletics: ●●            Intimidation: ●● Computer:     ●●        Brawl:     ●●●           Persuasion:   ● Investigation: ●        Drive:     ●●            Subterfuge:   ● Medicine:     ●●        Firearms:  ●●● Politics:     ●●        Stealth:   ● Science:      ●         Survival:  ●● Weaponry: ●●

Specialties

 * Medicine: Field Aid
 * Brawl: Combatives
 * Firearms: Small Arms
 * Weaponry: M9 Bayonet
 * Intimidation: Glare
 * Politics: Air Force

Traits

 * Willpower: ●●●●●●

Merits

 * Status: Task Force: VALKRYIE: ●
 * Advanced Armory
 * Frequency Pulse Generator: ●●
 * Equalizer Grenade: ●●●
 * Brawling Dodge: ●
 * ConLang: ●
 * Iron Stamina: ●●
 * Firearms Retention: ●
 * Disarm: ●
 * Combat Awareness: ●●

Flaws

 * Aloof: Since Cannady lost his men, he's succeeded in isolating himself from the world. He hates getting to know people, and even social events like parties or official functions make him close in on himself.


 * Survivor's Guilt: Within his other flaw, Cannady hates himself for living when his men died. The psych eval knew it was there, but TFV needed a cell for Atlanta. Now, Cannady is going to make damn sure his cell survives.

Combat

 * Size: 5
 * Speed: 9
 * Init. Mod: 5
 * Defense: 2
 * Armor: Kevlar vest
 * Health:  ●●●●●●●●

Weapons and Equipment

 * M16 Assault Rifle
 * M92 Beretta
 * Equipment
 * Nightvision Goggles
 * Gasmask
 * Sights, Laser
 * Flashlight
 * Kevlar Vest

Lt. Horace "Gray Fox" Mann
*Concept: UFO Abduction Survivor
 * Profession: Soldier
 * Virtue: Hope
 * Vice: Pride
 * Cell: Cell 15
 * Compact/Conspiracy: Task Force: VALKYRIE

Background
Aside from a name he thought about changing for a while, Mann lived a pretty average life for an American rust-belt kid. His father worked as best he could to keep the family solvent in a rough economy, but constantly bitched about Chinese labor while buying from big box stores. His schoolteacher mother made sure that her children got their basics straight, but Mann wanted to prove himself physically instead. A football scholarship was axed when a player with a better-connected family got the prize, but his local recruiter that attended the games convinced him to join the Air Force instead. Gravitating towards Security Forces, Mann was selected for OCS, and by 2006 was part of ISAF in Afghanistan based out of Bagram, part of a small detachment from the 39th Security Forces Squadron to provide security for the base.

It was November 2012 when Mann and his team were called to retrieve a downed chopper's crew and black box. The chopper was downed in the mountains between Maymana and Chagcharan, and by the time the team had arrived it was already twilight. Setting up a perimeter and seeing the pilots dead, Mann called in for a medical evac and readied his forces to move. Things went black, and when Mann woke up he found himself in Ramstein Air Base. The doctors said he'd been out for weeks, that Obama had been reelected, and that his team had been missing since the mission. The only trace they had been there at all were their personal effects, even their dental fillings lying on their clothes.

Forced to undergo post-hypnotic regression by TFV, Mann revealed what had happened. His team was abducted by creatures from somewhere else, whether from another dimension or another world, TFV didn't know. What was confirmed was that they were nothing more than slimy, slithering pink piles of shifting and undulating flesh, holes opening and closing as they spoke their equivalent of a language. His team was taken away to God only knew where, and the creatures never even gave evidence of why they left Mann behind. Now part of Cell 15, Mann has been chomping at the bit to get out and make himself useful again.

Attributes
Power:      Strength  ●●      Presence       ●●   Intelligence ●●● Finesse:    Dexterity ●●●     Manipulation   ●    Wits         ●●● Resistance: Stamina   ●●      Composure      ●●●  Resolve      ●●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Computer:     ●●●       Athletics: ●●                   Empathy:   ●● Crafts:       ●●        Brawl:     ●●●                  Intimidation:   ● Investigation: ●●       Drive:     ●●                   Socialize: ● Medicine:     ●●        Firearms:  ●●● Science:      ●●        Weaponry:  ●

Specialties

 * Brawl: Combatives
 * Firearms: Small Arms
 * Science: Astrophysics
 * Empathy: Abduction Survivors

Traits

 * Willpower: ●●●●

Merits

 * Status: Task Force: VALKRYIE: ●
 * Advanced Armory
 * Frequency Pulse Generator: ●●
 * Equalizer Grenade: ●●●
 * Etheric Rounds (M92): ●
 * Brawling Dodge: ●
 * ConLang: ●
 * Iron Stamina: ●●
 * Firearms Retention: ●
 * Disarm: ●
 * Combat Awareness: ●●

Flaws

 * Obsession: Being the only survivor, Mann has become slightly obsessed with trying to find what it was that killed his team. He's started to snap up any information on UFOs and abductions he can find, but he knows well enough that revealing it too much would be a red flag. If he found any evidence of UFO activity, he'd quickly hyperfocus on it, to the exclusion of most else.

Combat

 * Size: 5
 * Speed: 8
 * Init. Mod: 3
 * Defense: 1
 * Armor: Kevlar vest
 * Health:  ●●●●●●●

Weapons and Equipment

 * M16 Assault Rifle
 * M92 Pistol
 * M9 Bayonet
 * Nightvision Goggles
 * Gasmask
 * Sights, Laser
 * Flashlight
 * Kevlar Vest

CMsgt. William "Sniper Wolf" Cromwell
*Concept: Grizzled sharpshooter
 * Profession: Soldier
 * Virtue: Prudence
 * Vice: Wrath
 * Cell: Cell 15
 * Compact/Conspiracy: Task Force: VALKYRIE

For a long time, Cromwell hadn't known what he wanted to do with his life. He finished his education when America's industries started to decline, and his grades and finances wouldn't let him attend college. Shrugging off everything life seemed to be throwing at him, he saw his only way out of a dead-end life was joining the military, and the only recruiter within walking distance was the Air Force office. By the time his hair started to gray it was 2003, he was an unmarried Master Sergeant, and he was in Iraq patrolling the areas around the green zone.

It was during a goodwill patrol of the area near the College of Agriculture in 2008 that one of Cromwell's men spotted a fight between a group of men in a nearby field. After confirming that the college administration had no idea what was happening, Cromwell had the situation radioed in and had his men move forward to try and break up the fight. Then one of the men tore out another man's throat out with his teeth, and the whole situation went to hell.

Unable to open fire without hitting any of the other civilians, the men were forced to get up close to try and break things up. Some of the men drew kukris and started slashing at the other men, whose teeth suddenly lengthened to the size of butcher knives and started trying to tear apart everyone nearby. Even bursts from the .50 off one of the humvees didn't scatter the groups. The airmen tried to pry the men apart, only to fall victim to the men with the fangs themselves. One free for all later, and Cromwell and his men were shoving grenades into the holes left behind by the retreating things, trying to get revenge for the airmen that had died that day.

Like Cannady, Cromwell's report was lost in the bureaucratic shuffle until recently, when Cromwell was tapped as the designated marksman for Cell 15. Officially, it was a case of sectarian violence between a Shia and Sunni family. For Cromwell, it was his wakeup call.

Attributes
Power:      Strength  ●●      Presence       ●    Intelligence ● Finesse:    Dexterity ●●●     Manipulation   ●●   Wits         ●● Resistance: Stamina   ●●●     Composure      ●●●● Resolve      ●●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Crafts:       ●●        Athletics: ●●            Intimidation: ●●● Medicine:     ●●        Brawl:     ●●●           Persuasion:   ●●● Firearms: ●●●●          Streetwise:   ● Firearms: ●●● Stealth:  ● Survival: ●●● Weaponry: ●

Specialties

 * Brawl: Combatives
 * Firearms: Marksman
 * Survival: Wilderness

Traits

 * Willpower: ●●●●●●

Merits

 * Status: Task Force: VALKRYIE: ●
 * Advanced Armory
 * Gungnir Multi-Function Targeting System: ●●●
 * Frequency Pulse Generator: ●●
 * ConLang: ●
 * Iron Stamina: ●●
 * Firearms Retention: ●
 * Disarm: ●
 * Combat Awareness: ●●

Combat

 * Size: 5
 * Speed: 10
 * Init. Mod: 7
 * Defense: 2
 * Armor: Kevlar vest
 * Health:  ●●●●●●●●

Weapons and Equipment

 * M 14 Enhanced Battle Rifle: D; 4/9 again, Range; 250/500/1000, Capacity; 10+1/20+1, S; 2, Size; 3
 * M92 Pistol
 * M9 Bayonet
 * Gasmask
 * Binoculars
 * Survival Kit, Advanced
 * Earplugs

Senior Airman Lauren "Burning Raven" Covenanter
*Concept: Unsure but Steady Enlisted
 * Profession: Soldier
 * Virtue: Hope
 * Vice: Gluttony
 * Cell: Cell 15
 * Compact/Conspiracy: Task Force: VALKYRIE

Lauren Covenanter’s parents knew she was a tomboy. When her sisters played with dolls and small houses, she was in the dirt, pulling the hair of the neighborhood boys. They thought Catholic school would sort her out, she instead continued her wild streak, showing an interest in the military. Her parents decided to stop fighting their daughter’s personality, deciding instead to channel it towards a safer clime, and they managed to convince her away from the Marines and into the Air Force. Going through basic without incident, Covenanter was placed in Security Forces, and despite her parents pleading for her transfer, she accepted her posting in Guam with no complaints.

Then, in late 2009, her flight was ordered to investigate an area of forest outside of Anderson to search for an AWOL pilot, and encountered a horrifying sight. It started slow, her flight slowly drifting away during the task, the men dazing and lolling about like amateurs. One man even fired his weapon, though no one else but Covenanter decided to chide him for it. Worried, Covenanter radioed for backup, before noticing that her wingmen were suddenly disappearing into the brush. Radioing that base standby, she edged closer to what looked like a clearing, and screamed.

She couldn’t describe what she saw without help later. She saw the men in her flight being dragged into the clearing by vines, the missing pilot in the center of the clearing, his midsection covered in flowers turned towards him. The men were hoisted into the trees, then stripped, as the flowers wrapped around their own midsections. Covenanter tried to look for some target to shoot at, when she noticed shapes in the leaves of the trees. Female faces, beautiful beyond compare. Then, she saw semi-transparent seeds beneath them, and realized the cause.

They were breeding.

Radioing back to base, she lied, calling in a terrorist camp that was planting an explosive, and it needed to be destroyed. Quickly pressing the heavy bombers on base into service, the area was destroyed, and Covenanter watched as her wingmen screamed in pain as the forest burned, along with the screeching of the tree-creatures and their offspring. Returning to base, she filed her report, knowing she wouldn’t be believed, and command was less than satisfied. Until her report was suddenly accepted, and a Lt. Col came to her dorm. Now, she fights with a new group of wingmen against monsters worse than the tree-creatures from Guam.

Attributes
Power:      Strength  ●●      Presence       ●●   Intelligence ●●● Finesse:    Dexterity ●●      Manipulation   ●    Wits         ●●● Resistance: Stamina   ●●      Composure      ●●●  Resolve      ●●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Computer:     ●         Athletics: ●●                   Intimidation:   ●● Crafts:       ●●        Brawl:     ●●●                  Persuasion:   ●● Investigation: ●●       Drive:     ● Medicine:     ●●        Firearms:  ●● Weaponry: ●●

Specialties
Brawl: Combatives Firearms: Small Arms Intimidation: Bitch in Uniform

Traits

 * Willpower: ●●●●

Merits

 * Status: Task Force: VALKRYIE: ●
 * Advanced Armory
 * Frequency Pulse Generator: ●●
 * Equalizer Grenade: ●●●
 * Etheric Rounds (M92): ●
 * Brawling Dodge: ●
 * ConLang: ●
 * Iron Stamina: ●●
 * Firearms Retention: ●
 * Combat Awareness: ●●

Flaws

 * Botanophobia: Since Guam, Covenanter has always felt nervous around plants. Not just regular plants, or a garden. If Covenanter ever found herself in a forest, she'd find it hard to concentrate on anything except either getting the hell out, or burning down the plants around her. She can keep it under control if she tries, but too long, and she loses control.

Combat

 * Size: 5
 * Speed: 8
 * Init. Mod: 3
 * Defense: 1
 * Armor: Kevlar vest
 * Health:  ●●●●●●●

Weapons and Equipment

 * FN P90 PDW: Damage 2, Ranges 40/80/160 Capacity 50+1, Strength 2/3/3, Size 2/L, Cost: 4 dots
 * M92 Pistol
 * M9 Bayonet
 * Nightvision Goggles
 * Gasmask
 * First Aid Kit
 * Sights, Laser
 * Flashlight
 * Kevlar Vest

Special Agent Thomas "Electric Ocelot" Sherman
*Concept: Skeptical Believer
 * Profession: Detective
 * Virtue: Temperance
 * Vice: Lust
 * Cell: Cell 15
 * Compact/Conspiracy: Task Force: VALKYRIE

Thomas Sherman had it in the blood. His father was a beat cop. His grandfather was a sheriff’s deputy. His great-grandfather was part of a posse that hunted Jesse James through the Southwest. Long story short, he was drawn to the FBI by the sheer pull of his family. An above average cadet at the academy, he cut his teeth on a mob arrest in Boston, bringing a crucial piece of evidence to bear against the target of the investigation, an underboss of the infamous Winter Hill Gang. By tracking bank records between him and the RIRA, they were able to implicate the suspect in terrorism charges as well. Riding high on his success, Sherman met a woman in Boston who turned his head, and the heads of every man nearby. Luckily for Sherman, he was the closest to her when she asked for a good place to party, and that night, he and Ms. Carolyn McGuire danced until morning. Sherman was entranced, her red hair and green eyes drew him close, but something, probably an instinct deep inside, told him to be patient, and it would pay off.

Over time, the two grew closer, but Sherman still couldn’t shake the feeling that something about Carolyn was wrong, despite everything else. She was attentive, could turn a bad day into a great one in an instant. Her smile was perfect. Everything about her was perfect. Well, except for her rundown apartment, but she said it was just because she was going through a rough patch between school and work. Sherman said he understood, but his gut feeling wouldn’t quit, even as things got more serious. Then, he noticed he wasn’t normal. He started coming in late, and his superiors more than once either sent him in for substance tests or accused him of riding on an earlier success, while his apartment slowly went from clean to messy to disaster area. Sherman couldn’t quite explain it, and it seemed like he couldn’t stay away from Carolyn even though he was disgusted with himself when he started imagining killing her in ever more horrendous ways. Private psych help did nothing, and he feared he was going to be the first in his family kicked off the force.

Then came the night in 2008 when his life was changed. Walking to Carolyn’s apartment to try and propose in a desperate attempt to right himself, he heard the sounds of a struggle from inside. Running past the drug addicts upstairs, he saw her struggling with what looked like a moving mass of cancerous tissues. Pulling out his pistol, he fired at the creature with no effect, and it noticed him. It’s face was just lumps of cancer, it’s eye sockets empty, filled with tumors. Batting Sherman into a wall, the creature turned in time to be engulfed by flames, and Sherman finally got a good look at her. Her eyes were white and milky, and her breath formed around her mouth, even in the heat of the summer evening. Most frighteningly, he could barely make out stitches holding her neck to her body, and her knees to her legs. With a last longing look at Sherman, Carolyn whispered “Sorry”, before running down the hall and away into the night, as the cancer-man burned up.

An investigation was launched, but there was no trace of a Carolyn McGuire, in Boston or anywhere else. Though Sherman noticed he was becoming himself again, he couldn’t shake what he had seen, changing his report of the incident to say that he had seen the man commit suicide at the apartment for fear of being labeled insane. Instead, a much higher ranking agent came to his desk one day and told him of a transfer. Now Sherman is a first in his family. Law enforcement patrolling the supernatural.

Attributes
Power:      Strength  ●●     Presence       ●●   Intelligence ●●● Finesse:    Dexterity ●●     Manipulation   ●●   Wits         ●●● Resistance: Stamina   ●●     Composure      ●●●  Resolve      ●●●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Academics:     ●●       Athletics: ●●            Persuasion:  ●●● Computers:     ●●●      Brawl:     ●●            Socialize:   ●● Investigation: ●●●      Drive:     ●             Streetwise:  ●● Medicine:      ●        Firearms:  ●● Politics:      ●●       Stealth:   ●●

Specialties
Computer: Computer Crime Investigations: Criminal Brawl: Arrest Firearms: Pistol

Traits

 * Willpower: ●●●●●●●

Merits

 * Status: Task Force: VALKRYIE: ●
 * Advanced Armory
 * Munin Serum: ●●●●
 * Hugninn Visor: ●●
 * Hod Rounds (Sig Sauer P229): ●
 * Witch Buster: ●
 * ConLang: ●
 * Iron Stamina: ●
 * Firearms Retention: ●
 * Disarm: ●
 * Common Sense: ●●●●
 * Sworn Officer: ●●●●

Flaws
Carolyn: Despite knowing now what Carolyn wasn't, Sherman still cannot forget that he still felt something for her. If anything, he wants to be with her again, maybe even help her finish what she was trying to do; become human. Of course, he can’t share that with the others, because VALKYRIE’s official policy on reanimates in to eliminate them. If he does come across a reanimate, however, he will question them rigorously to find her, and if he does, Cell 15 might not know.

Combat

 * Size: 5
 * Speed: 9
 * Init. Mod: 5
 * Defense: 2
 * Armor: Bulletproof vest
 * Health:  ●●●●●●●

Weapons and Equipment

 * Sig Sauer P229: Damage 2 Ranges 20/40/80 Capacity 13+1, Strength 2, Siza 1/S
 * Mace
 * Flashlight Baton
 * Luminol
 * Liquid Paraffin
 * Smart Phone
 * Crime Scene Kit
 * Bulletproof Vest

Special Agent Roy "Strange Octopus" Fokker
*Concept: Crackpot Agent
 * Profession: Detective
 * Virtue: Justice
 * Vice: Pride
 * Cell: Cell 15
 * Compact/Conspiracy: Task Force: VALKYRIE

Background
Roy Fokker always felt that justice was more important than anything in the world. However, he hated the fact that his local police were under the thumb of the local biker gangs, and wanted to destroy the same gang that ran his town into the dirt. Focusing on his grades, he excelled in the FBI academy, driven to finally see his town under the control of the law again. However, before any federal agency could target his town, he was tasked with profiling a gun runner known for giving tests of his merchandise to potential customers by staging "public demonstrations". Noting the man's preference for making sure things were public and visible, he created the profile that brought the killer in. Proud of his actions, he thought that by going back home, he could find a way to get the ATF into the mix, but was distracted by other problems.

Walking into his home, he found his mother washing already cleaned dishes, crying. Looking her over, he saw bruises all over her body. Shocked, he asked for his father, his mother explaining that he was outside working on a car he had just bought. Going to the back, he found his father lovingly waxing a 1950’s white Chevy Bel Air. Asking what had happened, his father just said his mother had made a mistake. Probing further, his father said his mother had touched the car. A quick argument later, Fokker was taking his mother out of the house, to her family, until his father came to his senses. Months passed, and Fokker’s father passed on from an apparent murder, his hands cut off at the wrists. Finally having a springboard, he was able to finally lobby for an investigation to move in on his town, and despite not getting any information on his father’s murder, the task force was able to take down the gang, and the corrupt cops that let it live on. After the investigation was closed, Fokker inherited his father’s Bel Air, and despite some misgivings, accepted it.

Walking inside his house, he had to cover his nose. The kitchen was covered in dirty dishes and take out boxes, swarmed with roaches and rats. Clothes were strewn everywhere, but out back, in the garage, the Bel Air was in pristine condition. Turning the key, he had to admit to himself that it sounded beautifully, but he had to wonder what had driven his father to such depths. Knowing it would be a good idea to check the car over, he opened the hood, and heard himself scream. In the engine, a series of hands were holding the block together, turning ratchets, holding pieces of metal together, and even polishing the interior. Staring, Fokker saw his father’s hands, still wearing his wedding ring. Taking down as much information as he could, he then poured as much gasoline on the car as he could, the car suddenly honking and flashing it’s lights, revving it’s engine aggressively. The hands started to crawl out, and Fokker slammed the lid shut. Taking out a match, he spared one last look at the hands of his father before throwing the match inside and ducking away, a burst of flame following him. Slowly, the horn died and the lights dimmed, the fire department pulling up as it did.

Since the local police were now competent, they found the hands inside the burnt out garage, and thought Fokker was protecting his father’s secret. As the investigation continued, Fokker put in a search through Chevy for the serial numbers, but found nothing in the system. Then the investigation was put on hold indefinitely, and Fokker found himself transferred.

Attributes
Power:      Strength  ●●      Presence       ●●   Intelligence ●● Finesse:    Dexterity ●●      Manipulation   ●●●  Wits         ●●● Resistance: Stamina   ●●      Composure      ●●   Resolve      ●●●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Computer:     ●●        Athletics: ●●            Empathy:      ● Investigation: ●●●      Brawl:     ●●●           Intimidation: ●● Medicine:     ●         Drive:     ●             Persuasion:   ●● Occult:       ●●        Firearms:  ●●            Subterfuge:   ● Science:      ●●●       Stealth:   ● Larceny:  ●

Specialties

 * Occult: Fortean Phenomena
 * Science: Fringe Sciences
 * Firearms: Pistols
 * Intimidation: Reading the Patriot Act

Traits

 * Willpower: ●●●●●●

Merits

 * Status: Task Force: VALKRYIE: ●
 * Advanced Armory
 * Munin Serum: ●●●●
 * Huginn Visor: ●●
 * Hod Rounds: Sig Sauer P229: ●
 * Iron Stamina: ●
 * Eidetic Memory: ●
 * Sworn Officer: ●●●●
 * Common Sense: ●●●●
 * A Little Knowledge: ●
 * Supernatural Lore: Forteana: ●●

Combat

 * Size: 5
 * Speed: 9
 * Init. Mod: 4
 * Defense: 2
 * Armor: Bulletproof vest
 * Health:  ●●●●●●●

Weapons and Equipment

 * Sig Sauer P229
 * Mace
 * Flashlight Baton
 * Thermal Scanner
 * Energy Meter
 * Kirlian Camera
 * Smart Phone
 * Bulletproof Vest

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