Shambling Zombie

Backstory: The shambling zombie wants BRAAAINS! Why is he a zombie? Where did he come from? Are his cries for "BRAAAINS" really just emotional cries for help? Stay tuned to find out!

Wonder Writeup: Wiki formatting and Wonder stats don't play well together, but the writeup is available upon request from Alexander Romanov (in PM form).

Overview

 * Name: Shambling Zombie
 * Virtue: Braaains
 * Vice: BRAAAINS!
 * Concept: Hungry Feral Orphan
 * Foundation: I eat you
 * Catalyst: Nom nom nom
 * Aesthetic: Zombies have no concept of “beauty.” Cybermen: “This is obvious.”
 * Experience: 0/0
 * Fault: Cannot break traffic laws

Main Article
Link to it here

Attributes
Power:      Strength  ●●       Presence       ●    Intelligence ● Finesse:    Dexterity ●●       Manipulation   ●    Wits         ●● Resistance: Stamina   ●●       Composure      ●    Resolve      ●●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Academics:             Athletics: ●●            Animal Ken: Computer:              Brawl:     ●●            Empathy: Crafts:                Drive:     ●●            Expression: Investigation:         Firearms:  ●●            Intimidation: Medicine:              Larceny:   ●●            Persuasion: Occult:                Stealth:   ●●            Socialize: Politics:              Survival:  ●●            Streetwise: Science:               Weaponry:  ●●            Subterfuge:

Specialties
Brawl: Grappling. Brawl: Biting/Scratching (which is functionally the same as a normal attack, just with different roleplay flavor text).

Axioms

 * Axiom 1: ●

Traits

 * Willpower: 0
 * Temp.:    0
 * Inspiration: 0
 * Mania: 0

Merits

 * Strong Back: ●
 * Direction Sense: ●
 * Meditative Mind: ●
 * Mane: ●●● (Orphaned Automata 3 Wonder)

Flaws

 * Is a zombie.

Obligation

 * 10:---
 * 9: ---
 * 8: ---
 * 7: ---
 * 6: ___________
 * 5: ___________
 * 4: ___________
 * 3: ___________
 * 2: ___________
 * 1: Yay for Illumination!

Combat

 * Size: 5
 * Speed: 10
 * Init. Mod: 3
 * Defense: 2
 * Armor: 0
 * Health:  ●●●●●●●
 * Cur. Health: □

Char-gen
Attributes: 5/4/3 // Skills: 11/7/4 (+3 Specialties) // Merits 7 (5th dot = 2 dot cost) // Health = Resolve or Stamina + Size // Willpower = Resolve + Composure // Size = 5 for adult humans // Defense = Lowest of Dex or Wits // Init. Mod = Dex + Composure // Speed = Str + Dex + 5 // Morality = 7