Sheet:Alexander Teucui

Overview

 * Name: Alexander Bartoriova Ecsed
 * Virtue: Fortitude
 * Vice: Pride
 * Concept: fledling Parahistorian on a rescue-mission
 * Foundation: Rogue
 * Catalyst: Staunen
 * Aesthetic: Somewhere between Brutalist and Trash Praxis
 * Experience: 0/0

Main Article
Link to it here

Attributes
Power:      Strength  ●       Presence       ●●    Intelligence ●●●● Finesse:    Dexterity ●●●      Manipulation   ●●    Wits         ●● Resistance: Stamina   ●●       Composure      ●●    Resolve      ●●●

Skills
Mental                  Physical                 Social (-3 Unskilled)          (-1 Unskilled)          (-1 Unskilled) Academics:    ●●            Athletics: ●           Animal Ken: Computer:     ●●            Brawl:     ●           Empathy: Crafts:       ●             Drive:                 Expression:   ● Investigation:              Firearms:              Intimidation: Medicine:     ●             Larceny:   ●●●         Persuasion:   ● Occult:       ●●            Stealth:   ●           Socialize: Politics:                   Survival:              Streetwise: Science:      ●●●           Weaponry:  ●           Subterfuge:   ●●

Specialties
Larceny (Sleight of hand)

Crafts (Electronics)

Subterfuge (Pokerface)

Axioms

 * Apokalypsi(f): ●●
 * Skafoi(f): ● (designated Rouge-Axiome: will be lost once Alex joins a Foundation)
 * Epikrato(f):

Traits

 * Willpower: ●●●●● ●
 * Temp.:    □□□□□ □
 * Inspiration: ●
 * Mania: ●●●●●●●●●●

Merits

 * Dumpster Diver: ●
 * Utility Belt: ●● (Starterkit from B10-Agent)
 * Language English: ●
 * Tolerance for Biology: ● (Asy p51: +2 to to keep composed when shown scenes of violence or carnage)
 * Meditative Mind: ●
 * Ressources (small Trustfund): ●

Obligation

 * 10:---
 * 9: ---
 * 8: ---
 * 7: x---
 * 6: ___________
 * 5: ___________
 * 4: ___________
 * 3: ___________
 * 2: ___________
 * 1: ___________

Combat

 * Size: 5
 * Speed: 10
 * Init. Mod: 5
 * Defense: 2
 * Armor: none
 * Health:  ●●●●● ●●
 * Cur. Health: □□□□□ □□

Weapons and Equipment
Flashlight

Hunting knife

Hikers backpack

Change of clothes

fishing-line

ducttape

Navi with maps of america

outdated cellphone

some wonders once I figure out how Apokalypsi works exactly

Char-gen
Attributes: 5/4/3 // Skills: 11/7/4 (+3 Specialties) // Merits 7 (5th dot = 2 dot cost) // Health = Resolve or Stamina + Size // Willpower = Resolve + Composure // Size = 5 for adult humans // Defense = Lowest of Dex or Wits // Init. Mod = Dex + Composure // Speed = Str + Dex + 5 // Morality = 7